

The rank ranges from D to A, and then S (for 100% hit rate). At the end of each stage, the player is ranked based on their performance: number of lives lost, percentage of select objects/enemies were destroyed, etc. One of the major additions is the introduction of a hit rate system. The gameplay has also taken a few drastic turns turns. However, there is now a return to only 2 playable characters to select from, Bill and Lucia both are functionally identical. The levels play just like in Contra: Hard Corps, primarily comprised of bosses bosses. As he progresses in his mission, he learns of many secrets and revelations about the alien threats he faced in the past, about his own life and especially about this mission.
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He is aided by Lucia, a female android assigned as assistance and surveillance to Bill. He is, however, released from prison not long after, to be tasked with stopping a new terrorist organization, Blood Falcon. Bill Rizer is held responsible for the near extinction of Earth’s population and for murdering his partner, Lance Bean. The plot takes place a few years after the events of Contra III. Simultaneous 2-player mode is retained, however, it follows the model of Contra III where bosses take more damage to defeat. It is a 2D side-view perspective run-n-gun action shooter in a 3D world. Instead, Konami’s next installment would come to realization in 2002, for the PlayStation 2, with the title of Contra: Shattered Soldier.Ĭontra: Shattered Soldier aims to bring back the classic side-scrolling action, which is precisely what it does. This early putative Contra game would be come to known as Contra 64 ( see here). Interestingly, however, talks of a Konami-handled follow-up began as early as 1997, which means plans were under way before even the release of C: The Contra Adventure.

After the disastrous result of hiring Appaloosa Interactive, Konami decided that development of the next entry in the Contra series would be reverted to an internal team.
